
There are reasons we set out to do that that are not insidious.” And so we can go and tweak the ladder code. “Like- if everybody’s falling off ladders and dying, holy shit that shows up.

It’s to collect telemetry, to inform the devs what to fix or improve on. It’s not something fans want to see for a multitude of reasons- from folks that don’t have a constant internet connection to the worries of preservation should the game eventually be delisted far in the future.īut Smith provided a reason why Redfall was designed as an online-only title to begin with. However, Redfall requires a persistent internet connection to work even when playing single player.

It was later revealed that the game can be played solo– the recent media previews seem to have all the folks that went hands-on with Redfall playing solo rather than co-op. Redfall was first revealed as a co-op shooter, something completely different to Arkane, the house that usually only makes immersive sims. “And so we are looking into- I’m not supposed to promise anything- but we’re looking into and working actively toward fixing that in the future.” We have to do some things like encrypt your save games and do a bunch of UI work to support it. “And we have already started work to address this in the future.

“We listen,” said game director Harvey Smith. In an interview with Eurogamer, Arkane said that work on removing the game’s online-only when playing in single-player is underway. Here’s some good news about Redfall, Arkane Austin’s upcoming open-world FPS game.
